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Empathic Condition Relief

Discipline: psychometabolism (Healing); Level: vitalist 2, psion/wilder 2

MANIFESTING

Display: olfactory
Manifestation Time: One standard action

EFFECT

Range: touch
Target: Creature touched
Duration: instantaneous
Saving Throw: Fort negates (harmless); Power resistance: Yes (harmless)
Power Points: 3

DESCRIPTION

You cleanse the subject’s body of unhealthy influences and relieve 1d2+1 rounds’ worth of debilitating conditions – dazed, confused, nauseated, shaken, and/or stunned. The subject gains instant relief if she is dazed, confused, nauseated, shaken, and/or stunned. If the duration of the debilitating condition is longer than the relief provided by this power, the subject can either, at your choice, remain affected by the debilitating condition, but for a reduced time, or gain 1d2+1 rounds unaffected by the condition. So, if the subject is dazed for 10 rounds, using this power can either grant them 1d2+1 rounds not being dazed or shorten that period by 1d2+1 rounds. You could manifest this power again to relieve the additional rounds of the specified debilitating conditions.

Augment: This power can be augmented in one or more of the following ways.

1. For every 2 additional power points you spend, the number of rounds of relief extends by 1.

2. If you spend 8 additional power points, you can restore a petrified creature back to its normal state, although the subject must make a successful DC 15 Fortitude save to survive the process. Any petrified creature, regardless of size, can be restored.

Section 15: Copyright Notice
Psionics Expanded: Advanced Psionics Guide. Copyright 2011, Dreamscarred Press; Authors: Jeremy Smith and Andreas Rönnqvist.