The protector trains in unique tactics to protect his allies from harm and to absorb their damage. Rarely without traveling companions or someone to protect, guardians make excellent bodyguards.
As an immediate action, the protector may reduce the damage he is about to take by 2 hit points for every 1 power point he spends. The protector may not spend more power points than his manifester level per effect being reduced. If the protector already has the resilience ability (such as that possessed by an elan), the hit point reduction improves by 1 hit point per power point spent.
This ability replaces the 1st level bonus feat normally gained by a psychic warrior.
As an immediate action and by expending his psionic focus, a protector of 5th level or higher can swap places with an adjacent ally who is about to get attacked. Neither activating this ability nor the movement of the protector or his ally from this ability provoke attacks of opportunity. This occurs before the attack and the attacker must resolve the attack against the protector instead of the original target. At 9th level and every 4 levels thereafter, the protector gains a +1 Dodge bonus to his AC against this attack.
This ability replaces the 5th level bonus feat normally gained by a psychic warrior.
Once a protector has reached 6th level, his resilience ability has become almost second nature. Any time the protector uses Swap Places or In Harm’s Way (see below), he can also use Resilience in the same immediate action.
This ability replaces Martial Power.
A protector of 12th level can empathically absorb effects that would affect an ally within his reach. The protector may expend his psionic focus as an immediate action to take the effect of an area effect that would have hit his ally, although he is affected as normal if he is also in the area of effect.
This ability replaces Twisting Paths.
Psionics Expanded: Advanced Psionics Guide. Copyright 2011, Dreamscarred Press; Authors: Jeremy Smith and Andreas Rönnqvist.