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Psychometabolism

A psion who specializes in psychometabolism is known as an egoist. This discipline consists of powers that alter the psion’s psychobiology, or that of creatures near him. An egoist can both heal and transform himself into a fearsome fighter.

Discipline Talents (Ps)

Choose two powers from the following list: hammer, synesthete, thicken skin, and vigor.

As long as you maintain psionic focus, you may manifest either of your chosen powers without paying a power point cost, but the power may not be augmented or affected by metapsionic feats. Add half your psion levels to the temporary hit points gained from vigor. Synesthete, thicken skin, and vigor last for a number of rounds equal to your psion level. The damage of hammer is reduced to 1d4 (rounds?).

Metabolic Healing (Su)

At 2nd level, as long as you maintain psionic focus, you gain fast healing 1 when you manifest any psychometabolism power on yourself. This fast healing lasts for a number of rounds equal to the level of the power manifested. The fast healing increases by 1 for every four psion levels thereafter.

Shared Effect (Su)

At 8th level, any time you manifest a psychometabolism power with a range of personal, you may pay an additional 4 power points to have it affect two additional creatures touched. These additional power points count as an augment for the power and the manifestation is still limited by the normal manifester level cap. A power augmented in this fashion can affect an additional creature every four psion levels thereafter. The fission power may not be shared in this fashion.

Resilient Body (Su)

At 14th level, once per day as an immediate action, you may negate a critical hit that would have hit you, and instead receive normal damage.

Infused Form (Su)

At 20th level, you gain DR 5/- and are treated as always under the effect of adapt body.