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Pattern Breaker

A pattern is only as strong as its weakest link, and pattern breakers have learned to find that link and exploit it. These cryptics excel at disabling patterns or destroying them entirely.

Disable Lock (Su)

A 2nd level pattern breaker gains the ability to disable a lock a number of times per day equal to 3 + her Intelligence modifier. Using this ability is a standard action with a range of 30 ft. The pattern breaker makes a manifester level check with a +10 bonus against the DC of the lock. If the check is successful, the pattern breaker successfully opens the lock.

This replaces the insight normally gained at 2nd level, but counts as having the insight class feature for the purposes of prerequisites.

Sunder Pattern

At 2nd level, the pattern breaker gains a bonus on sunder attempts equal to half her class level.

This ability replaces the hidden pattern.

Disable Weapon or Armor (Su)

Starting at 6th level, the pattern breaker has learned to temporarily suppress the magical qualities of a weapon or armor with a touch. As a melee touch attack that does not provoke attacks of opportunity, the pattern breaker can target one magical weapon or armor on a creature. If the attack is successful, the pattern breaker makes a manifester level check against a DC of 11 + the manifester level of the item. If the manifester level check is successful, all magical or psionic qualities of the item are suppressed for a number of rounds equal to the pattern breaker’s Intelligence modifier. There is no limit to the number of items the pattern breaker can affect, although she can only affect one per use.

This ability replaces the swift trapper.

Disabling Aura

Starting at 16th level, the pattern breaker can expend her psionic focus as full round action to suppress only harmful effects around the her in a 5 ft. aura for a number of rounds equal to her Intelligence modifier. This functions similar to null psionics field, but it only affects harmful effects. This includes suppressing magical or psionic weapons being used in attacks against the pattern breaker, although such items would still work against other targets. The pattern breaker does not need to be aware of the effect to be suppressed.

This ability replaces the insight gained at 16th level.

Section 15: Copyright Notice

Psionics Expanded: Advanced Psionics Guide. Copyright 2011, Dreamscarred Press; Authors: Jeremy Smith and Andreas Rönnqvist.